Entire list of Enchants

See below all the enchants

Enchant Name

Description

Applies To

Group

Max Level

Strike

Chance to strike lightning at the opponent.

Trident

Simple

3

Impact

Chance to double dealt damage.

Trident

Elite

4

Twinge

Make your enemy bleed, if hit using melee attack.

Trident

Legendary

4

Jelly Legs

Chance to negate fall damage.

Boots

Ultimate

3

Restore

Upon breaking, item has a chance to lose this enchantment and repair half of its durability

Tools

Ultimate

4

Shuffle

Shuffles opponent's hotbar.

Armor

Simple

3

Take Off

Allows flying when worn.

Boots

Legendary

1

Aquatic

Gives permanent water breathing.

Helmets

Simple

1

Auto Smelt

Ores are automatically smelted when mined.

Pickaxes

Simple

3

Confusion

A chance to deal nausea to your victim.

Axes

Simple

3

Etheral

Gain haste upon killing mobs

Sword

Simple

3

Experience

Chance to get experience from mining.

Tools

Simple

5

Haste

Allows you to swing your tools faster.

Tools

Simple

3

Insomnia

Gives slowness, slow swinging and confusion.

Swords

Simple

7

Lightning

A chance to strike lightning at the opponent.

Bows

Simple

3

Oxygenate

Refills oxygen levels when breaking blocks under water.

Pickaxe

Simple

1

Thundering Blow

Can cause smite effect on your enemy.

Swords

Simple

3

Glowing

Gives permanent night vision.

Helmet

Simple

1

Decapitation

Victims have a chance of dropping their head on death.

Axes

Simple

3

Headless

Victims have a chance of dropping their head on death.

Swords

Simple

3

Obliterate

Extreme knockback.

Swords

Simple

5

Epicness

Gives particles and sound effects.

Swords

Simple

3

Lifebloom

Completely heals allies and truces on your death in 10 block radius.

Leggings

Unique

5

Famine

A chance to give your opponent the hunger effect.

Weapons

Unique

4

Berserk

A chance of strength and mining fatigue.

Axes

Unique

5

Ward

A chance to absorb enemy damage and heal you

Armor

Unique

4

Curse

Gives strength, slowness and resistance at low hp.

Chestplate

Unique

5

EnderShift

Gives speed/health boost at low hp.

Helmet Boots

Unique

3

Explosive

Explosive arrows.

Bows

Unique

5

Featherweight

A chance to give a burst of haste.

Swords

Unique

3

Molten

Chance of setting your attacker ablaze.

Armor

Unique

4

Ravenous

Chance to regain hunger whilst in combat.

Axes

Unique

4

Commander

Nearby allies are given haste.

Armor

Unique

5

Self Destruct

When close to death, tnt spawns around you to end you and remove your dropped items.

Armor

Unique

3

Telepathy

Automatically places blocks broken by tools in your inventory.

Tools

Unique

4

Sustain

Chance to regain hunger when getting hit.

Armor

Unique

4

Skill Swipe

A chance to steal some of your enemy's EXP every time you damage them.

Sword

Unique

5

Plague Carrier

When near death summons creepers and debuffs to avenge you.

Leggings

Unique

8

Virus

Multiplies all Wither and Poison damage the affected target recieves and has a chance to remove regeneration effects on hit.

Bow

Unique

4

Anti Gravity

Super jump.

Boots

Elite

3

Ender Slayer

Increases damage dealt to Enderman and Ender dragons.

Weapons

Elite

5

Reaper

A chance to give your opponent the Wither and Blindness effects while dealing damage

Axe

Elite

4

Nether Slayer

Increases damage dealt to Blazes and Zombie Pigmen.

Weapons

Elite

5

Blind

A chance of causing blindness when attacking.

Swords

Elite

3

Shackle

Prevents mobs from suffering from knockback from your attacks.

Swords

Elite

3

Cactus

Injures your attacker but does not affect your durability.

Armor

Elite

2

Execute

Damage buff when your target is at low HP.

Swords

Elite

7

Frozen

Can cause slowness to attacker when defending.

Armor

Elite

3

Paralyze

Gives lightning effect and a chance for slowness and slow swinging.

Swords

Elite

4

Poison

A chance of giving poison effect.

Weapon

Elite

3

Poisoned

Chance to give poison to your attacker.

Armor

Elite

4

Reforged

Protects weapons durability, items will be take longer to break.

Weapons

Elite

10

Snare

Chance to slow and fatigue enemies with projectiles.

Bows

Elite

4

Springs

Gives jump boost.

Boots

Elite

3

Stormcaller

Strikes lightning on attacking players.

Armor

Elite

4

Demonforged

Increases durability loss on your enemy''s armor.

Sword

Elite

4

Trap

Chance to give buffed slowness effect.

Sword

Elite

3

Undead Ruse

When hit you have a chance to spawn zombie hordes to distract and disorient your opponents.

Boots

Elite

10

Venom

A chance of dealing poison.

Bows

Elite

3

Voodoo

Gives a chance to deal weakness.

Armor

Elite

6

Wither

A chance to give the wither effect.

Armor

Elite

5

Smoke Bomb

When you are near death, you will spawn a smoke bomb to distract your enemies.

Helmet

Elite

8

Infernal

Explosive fire effect.

Bow

Elite

3

Pummel

Chance to slow nearby enemy players for a short period.

Axe

Elite

3

Shockwave

The chance to push back your attacker when your health is low.

Chestplate

Elite

5

Vampire

A chance to heal you for up to 3hp a few seconds after you strike.

Sword

Elite

3

Farcast

Chance to knockback melee attackers by a couple of blocks when they hit you. The lower your health, the higher the chance to proc.

Bow

Elite

5

Greatsword

Multiplies damage against players who are wielding a BOW at the time they are hit.

Sword

Elite

5

Hardened

Armor takes less durability damage.

Armor

Elite

3

Rocket Escape

Blast off into the air at low HP.

Boots

Elite

3

Trickster

When hit you have a chance to teleport directly behind your opponent and take them by surprise.

Armor

Elite

8

Hijack

Chance to convert summoned enemy Guardians into your own when they are shot with an arrow.

Bow

Elite

4

Pickpocket

Chance to steal in-game money whilst fighting.

Weapons

Ultimate

3

Distance

Chance to distance yourself from your enemies and gain regeneration.

Weapons

Ultimate

4

Reinforced

Take less damage when being hit from behind.

Armor

Ultimate

4

Cleave

Damages players within a radius that increases with the level of enchant.

Axes

Ultimate

7

Angelic

Heals health over time whenever damaged

Armor

Ultimate

5

Arrow Lifesteal

Chance to steal health from opponent.

Bows

Ultimate

5

Arrow Deflect

Prevents you from being damaged by enemy arrows more often than once every level x 400 milliseconds.

Armor

Ultimate

4

Arrow Break

Chance for arrows to bounce off and do no damage to you whenever you are wielding an axe with this enchantment on it.

Axe

Ultimate

6

Assassin

The closer you are to your enemy, the moredamage you deal (up to 1.25x). However, ifyou are more than 2 blocks away, you will deal LESS damage than normal.

Sword

Ultimate

5

Blessed

A chance of removing debuffs.

Axes

Ultimate

4

Corrupt

Damage with niche, this enchant deals damage over time.

Axe

Ultimate

4

Ragdoll

Whenever you take damage you are pushed far back.

Armor

Ultimate

4

Block

A chance to redirect an attack.

Sword

Ultimate

3

Detonate

Chance to break in 3x3 area.

Pickaxes

Ultimate

9

Dodge

Chance to dodge physical enemy attacks, increased chance if sneaking.

Armor

Ultimate

5

Enrage

Deal more damage on low HP.

Swords

Ultimate

3

Guardians

A chance to spawn iron golems to assist you and watch over you.

Armor

Ultimate

10

Ice Aspect

A chance of causing the slowness effect on your enemy.

Swords

Ultimate

3

Implants

Passively heals 1 health and restores 1 hunger every few seconds

Helmets

Ultimate

3

Obsidianshield

Gives permanent fire resistance.

Armor

Ultimate

1

Demonic

A chance to remove fire resistance from your enemy.

Armor

Ultimate

3

Piercing

Inflicts more damage.

Bows

Ultimate

5

Marksman

Increases damage dealt with bows.

Armor

Ultimate

4

Disappear

Chance to become invisible when low on health.

Armor

Ultimate

4

Disintegrate

Chance to deal double durability damage to all enemy armor with every attack.

Sword

Ultimate

4

Dominate

Chance to weaken enemy players on hit, causing them to deal less damage.

Sword

Ultimate

4

Arsonist

Chance to deal more damage whilst on fire

Sword

Ultimate

3

Ender Walker

Wither and Poison do not injur and have a chance to heal at high levels.

Boots

Ultimate

5

Eagle Eye

Chance to deal 1-4 durability damage to ALL armor pieces of enemy player.

Bow

Ultimate

5

Annihilate

Demolish your opponent's armour quicker!

Axe

Ultimate

6

Heavy

Decreases damage from enemy bows by 2% per level.

Armor

Ultimate

5

Hellfire

All arrows shot by you turn into explosive fireballs.

Bow

Ultimate

5

Longbow

Greatly increases damage dealt to enemy players that have a bow in their hands.

Bow

Ultimate

4

Tank

Decreases damage from enemy axes by 1.85% per level.

Armor

Ultimate

4

Unfocus

Chance to Unfocus target player, reducing their out going bow damage by 50% for up to 10 seconds.

Bow

Ultimate

5

Valor

Reduces incoming damage while wielding a sword by up to 22.5%.

Armor

Ultimate

5

Pacify

A chance to pacify your target, preventing them from building rage stacks for 1-3 seconds depending on level.

Bow

Ultimate

4

Metaphysical

A chance to be immune of Slowness. At max level, you will only be affected approx. 10% of the time.

Boots

Ultimate

4

Creeper Armor

Immune to explosive damage, at higher levels you take no knockback from them and they have a chance to heal you.

Armor

Ultimate

3

Spirits

Chance to spawn blazes that heal yourself and your allies in combat.

Armor

Ultimate

10

Bleed

Applies bleed stacks to enemies that decrease their movement speed.

Axe

Ultimate

6

Kill Aura

Chance to kill multiple monsters in a stack each death event.

Swords

Legendary

5

Lava Walker

Walk on Lava.

Boots

Legendary

1

Impale

Deal HUGE amounts of damage to your opponent causing Slowness V for some time

Bow

Legendary

4

Protection

Automatically heals and buffs all nearby faction allies.

Armor

Legendary

5

Torrent

Deal increased damage while in water.

Boots

Legendary

4

Judgement

Chance of dealing poison damage to your target or adding regeneration to yourself.

Armor

Legendary

5

Surprise

Chance to teleport behind your opponent and take them by surprise.

Armor

Legendary

4

Stun

Chance to slow opponent, make them feel weak, and remove slowness from you.

Weapon

Legendary

3

Unholy

Chance to give weakness and wither to your attacker.

Armor

Legendary

5

Quiver

Chance to fling your attackers into the air.

Boots

Legendary

6

Fat

Wearer receives increased damage negation as well as absorption at higher levels.

Chestplate

Legendary

6

Hex

Once a target is affected by Hex, a portion of all their outgoing damage is reflected back onto them.

Axes

Legendary

4

Barbarian

Inflicts more axe damage.

Axes

Legendary

4

Clarity

Immune to blindness.

Armor

Legendary

3

Deathbringer

Chance to deal double damage.

Armor

Legendary

3

Double Strike

A chance to strike twice.

Swords

Legendary

3

Drunk

Slowness and slow swinging with a chance to get strength.

Helmet

Legendary

4

Enlighted

Can heal hearts while taking damage.

Armor

Legendary

3

Gears

Added speed when equipped.

Boots

Legendary

3

Inquisitive

Increases EXP drops from mobs.

Swords

Legendary

4

Inversion

Damage dealt to you has a chance to be blocked and heal you for 1-5 HP.

Swords

Legendary

4

Lifesteal

A chance to regain health when attacking.

Swords

Legendary

5

Overload

Permanent increase in hearts.

Armor

Legendary

3

Rage

For every combo hit you land, you do 0.5 heart damage to your opponent Up to 5 max combo hits.

Weapon

Legendary

6

Silence

Chance to stop activation of your enemy's custom enchants.

Sword

Legendary

4

Armored

Decreases damage from enemy swords by 1.85% per level.

Armor

Legendary

4

Exterminator

Temporarily disables enemy ability to use Undead Ruse, Gaurdians, and Spirits.

Leggings

Legendary

3

Blacksmith

Chance to heal your most damaged piece of armor by 1-2 durability whenever you hit a player, but when it procs your attack will only deal 50% of the normal damage.

Axe

Legendary

5

Abiding

Tools with this enchant become unbreakable

Tools

Legendary

1

Devour

Multiplies damage dealt to players with active bleed stacks.

Axe

Legendary

4

Diminish

When this effect procs, the next attack dealt to you cannot deal more than the (total amount of damage / 2) you took from the previous attack.

Chestplate

Legendary

6

Disarmor

A slight chance of removing one piece of armor from your enemy when they are at low health.

Sword

Legendary

8

Death God

Attacks that bring your HP to (level 4) hearts or lower have a chance to heal you for (level 5) hearts instead.

Helmet

Legendary

3

Insanity

You swing your axe like a maniac. Multiplies damage against players who are wielding a SWORD at the time they are hit.

Axe

Legendary

8

Sniper

Headshots with projectile deal up to 3.5x damage.

Bow

Legendary

5

Destruction

Automatically damages and debuffs all nearby enemies.

Helmet

Legendary

5

Insanity

You swing your sword like an extreme maniac. Multiplies damage against players who are wielding a SWORD at the time they are hit. Requires Instanity VIII to apply.

Axes

Fabled

8

Mega Heavy

Decreases Damage from enemy bows by 10% plus an additional 2% per level. Requires Heavy V to apply.

Armor

Fabled

5

Bewitched Hex

Once a target is affected with Bewitched Hex, a portion of all their outgoing damage is reflected back onto them. Requires Hex IV to apply.

Axes

Fabled

4

Mighty Cleave

Deals up to 8 damage in up to a 4 block radius. Requires Cleave VII to apply.

Axes

Fabled

5

Mighty Cactus

Heroic Enchantment. Injures your attacker but does not affect your durability. Requires Cactus II to apply.

Armor

Fabled

2

Guided Rocket Escape

Blast off into the air and breifly gain flight for (level x 1s). Requires Rocket Escape III to apply.

Boots

Fabled

3

Soul Hardened

Up to 50% chance to block enemy soul trap, armor takes less durability damage. Requires Hardened III to apply.

Armor

Fabled

3

Polymorphic Metaphysical

A chance to be immune of Slowness. At max level, you will only be affected approx. 10% of the time. Requires Metaphysical IV to apply.

Boots

Fabled

4

Soulbound

A chance to keep item on death.

Weapons Tools

Fabled

3

Reinforced Tank

Decreases damage from enemy axes by 1.85% per level. Requires Tank IV to apply.

Armor

Fabled

4

Epidemic Carrier

When near death summons creepers and debuffs to avenge you. Requires Plague Carrier VIII to apply.

Leggings

Fabled

8

Godly Overload

Heroic Enchantment. A very large permanent increase in hearts. Requires Overload III enchant on item to apply.

Armor

Fabled

3

Reflective Block

Heroic Enchantment. A chance to greatly or completely negate incoming damage while blocking, and to reflect an incoming attack back on the attacker whether you are blocking or not. Requires Block III to apply.

Sword

Fabled

3

Master Inquisitive

Heroic Enchantment. Massively increases EXP drops from mobs. Requires Inquisitive IV enchant on item to apply.

Sword

Fabled

4

Planetary Deathbringer

Heroic Enchantment. An increased chance to deal 1.5x damage. Requires Deathbringer III enchant on item to apply.

Armor

Fabled

3

Divine Enlighted

Heroic Enchantment. High chance of healing lots of HP while taking damage. Requires Enlighted III enchant on item to apply.

Armor

Fabled

3

Lethal Sniper

Heroic Enchantment. Increased headshotchance and multiplied damage up to 4.5x. Requires Sniper V enchant on item to apply.

Bow

Fabled

5

Atomic Detonate

Heroic Enchantment. Summons up to a 7x7 explosion around any blocks you break. Requires Detonate IX enchant on item to apply.

Tools

Fabled

9

Titan Trap

Heroic Enchantment. A chance to give a longer lasting buffed slowness effect. Requires Trap III to apply.

Sword

Fabled

3

Bidirectional Teleportation

Heroic Enchantment. Chance to grapple an enemy towards you, or trap them for 1-2s.

Bows

Fabled

4

Master Blacksmith

Chance to heal your most damaged piece of armor by 2-3 durability whenever you hit a player, but when it procs your attack will deal between 75%-100% damage. Requires Blacksmith V enchantment on item to apply.

Axe

Fabled

5

Vengeful Diminish

Ensures that the next strike against you only deals 50% of the damage inflicted and any extra above that will be returned to the attacker. Requires Diminish VI enchant on item to apply.

Chestplate

Fabled

6

Alien Implants

Automatically heal 2x the HP of normal Implants at 2x the rate, and at max level all hunger loss is disabled. Requires Implants III.

Helmets

Fabled

3

Ethereal Dodge

Increased proc rate over normal Dodge, with a small chance to gain Speed V for a few seconds on successful dodge. Requires Dodge V.

Armor

Fabled

5

Paladin Armored

Negates 150% more enemy sword damage than normal Armored per level. A chance to be Blessed every time you are struck by an enemy sword. Requires Armored IV.

Armor

Fabled

4

Demonic Lifesteal

Heals much more HP at a greatly increased rate compared to normal Lifesteal. Requires Lifesteal V.

Swords

Fabled

5

Deep Bleed

Heroic Enchantment. A chance to affect foes with increased slowness and inflict more damage. Requires Bleed VI.

Axe

Fabled

6

Shadow Assassin

Heroic Enchantment. The closer you are to your enemy, the more damage you deal (up to 1.875x). However, if you are more than 2 blocks away, you will deal LESS damage than normal. Requires Assassin V.

Sword

Fabled

5

Rogue

Active soul enchant. Deal up to 2.0x damage if hitting your enemy from behind

Axes

Fabled

3

Sabotage

An active soul enchantment that gives a chance to block an enemy players Rocket Escape and Guided Rocket Escape from activating.

Swords

Fabled

5

Natures Wrath

Temporarily freeze all enemies in a massive area around you, pushing them back and dealing massive nature damage. 75 souls per use.

Armor

Fabled

4

Phoenix

An attack that would normally kill you will instead heal you to full HP. Can only be activated once every couple minutes. 500 souls per use.

Armor

Fabled

3

Teleblock

Active soul enchant. Your bow is enchanted with enderpearl blocking magic damaged players will be unable to use enderpearls for up to 20 seconds and will lose up to 15 enderpearls from their inventory.

Bows

Fabled

5

Soul Trap

Active soul enchant. Your axe is imbued with sealing magic, and has a chance to disable/negate all soul enchantments of your enemies on hit for (level x 4) seconds. 2 souls per second.

Weapon

Fabled

3

Immortal

Passive soul enchant. Prevents your armor from taking durability damage in exchange for souls. 5 souls per use.

Armor

Fabled

4

Divine Immolation

Active soul enchant. Your weapons are imbued with divine fire, turning all your physical attacks into Area of Effect spells and igniting divine fire upon all nearby enemies. 75 souls per use.

Sword

Fabled

4

Paradox

Passive soul enchantment. Heals all nearby allies in a massive area around you for a portion of all damage dealt to you.

Sword

Fabled

5

SoulGrind

Random chance to get a souls for killing mobs.

Swords

Fabled

3

Neutralize

Negate all enemy defensive enchantment's for on the damage event that neutralize activates for This effect can stack with silence

Swords

Fabled

5

Halloweenify

Replace your opponents helmet to a pumpkin for a short time.

Weapon

Fabled

5

Mark of the Beast

Once an enemy is afflicted with the mark all incoming damage is increased by 2x for up to 5 seconds

Armor

Fabled

6

Horrify

Chance to inflict enemies within a 32x32 radius with Horror.

Armor

Fabled

4

Chain Lifesteal

A chance to regain health from multiple enemies near you damaged target based on level

Chestplate

Fabled

5

Poltergeist

Immune to Nature's Wrath snare.

Boots

Fabled

3

Feign Death

Chance to fake death and vanish for up to 6 seconds or until you have damaged a player (levelx) times

Armor

Fabled

4

Soul Siphone

Proc'ing on outgoing damage events this enchant siphons souls and durability from enemies in large quantities!.

Armor

Fabled

4

Death Pact

Take less damage for every 10% of missing HP while also dealing slightly less damage (based on level)

Armor

Fabled

3

Web Walker

Depth Strider, but for Spider Webs.

Boots

Fabled

1

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