Entire list of Enchants
See below all the enchants
Enchant Name
Description
Applies To
Group
Max Level
Strike
Chance to strike lightning at the opponent.
Trident
Simple
3
Impact
Chance to double dealt damage.
Trident
Elite
4
Twinge
Make your enemy bleed, if hit using melee attack.
Trident
Legendary
4
Jelly Legs
Chance to negate fall damage.
Boots
Ultimate
3
Restore
Upon breaking, item has a chance to lose this enchantment and repair half of its durability
Tools
Ultimate
4
Shuffle
Shuffles opponent's hotbar.
Armor
Simple
3
Take Off
Allows flying when worn.
Boots
Legendary
1
Aquatic
Gives permanent water breathing.
Helmets
Simple
1
Auto Smelt
Ores are automatically smelted when mined.
Pickaxes
Simple
3
Confusion
A chance to deal nausea to your victim.
Axes
Simple
3
Etheral
Gain haste upon killing mobs
Sword
Simple
3
Experience
Chance to get experience from mining.
Tools
Simple
5
Haste
Allows you to swing your tools faster.
Tools
Simple
3
Insomnia
Gives slowness, slow swinging and confusion.
Swords
Simple
7
Lightning
A chance to strike lightning at the opponent.
Bows
Simple
3
Oxygenate
Refills oxygen levels when breaking blocks under water.
Pickaxe
Simple
1
Thundering Blow
Can cause smite effect on your enemy.
Swords
Simple
3
Glowing
Gives permanent night vision.
Helmet
Simple
1
Decapitation
Victims have a chance of dropping their head on death.
Axes
Simple
3
Headless
Victims have a chance of dropping their head on death.
Swords
Simple
3
Obliterate
Extreme knockback.
Swords
Simple
5
Epicness
Gives particles and sound effects.
Swords
Simple
3
Lifebloom
Completely heals allies and truces on your death in 10 block radius.
Leggings
Unique
5
Famine
A chance to give your opponent the hunger effect.
Weapons
Unique
4
Berserk
A chance of strength and mining fatigue.
Axes
Unique
5
Ward
A chance to absorb enemy damage and heal you
Armor
Unique
4
Curse
Gives strength, slowness and resistance at low hp.
Chestplate
Unique
5
EnderShift
Gives speed/health boost at low hp.
Helmet Boots
Unique
3
Explosive
Explosive arrows.
Bows
Unique
5
Featherweight
A chance to give a burst of haste.
Swords
Unique
3
Molten
Chance of setting your attacker ablaze.
Armor
Unique
4
Ravenous
Chance to regain hunger whilst in combat.
Axes
Unique
4
Commander
Nearby allies are given haste.
Armor
Unique
5
Self Destruct
When close to death, tnt spawns around you to end you and remove your dropped items.
Armor
Unique
3
Telepathy
Automatically places blocks broken by tools in your inventory.
Tools
Unique
4
Sustain
Chance to regain hunger when getting hit.
Armor
Unique
4
Skill Swipe
A chance to steal some of your enemy's EXP every time you damage them.
Sword
Unique
5
Plague Carrier
When near death summons creepers and debuffs to avenge you.
Leggings
Unique
8
Virus
Multiplies all Wither and Poison damage the affected target recieves and has a chance to remove regeneration effects on hit.
Bow
Unique
4
Anti Gravity
Super jump.
Boots
Elite
3
Ender Slayer
Increases damage dealt to Enderman and Ender dragons.
Weapons
Elite
5
Reaper
A chance to give your opponent the Wither and Blindness effects while dealing damage
Axe
Elite
4
Nether Slayer
Increases damage dealt to Blazes and Zombie Pigmen.
Weapons
Elite
5
Blind
A chance of causing blindness when attacking.
Swords
Elite
3
Shackle
Prevents mobs from suffering from knockback from your attacks.
Swords
Elite
3
Cactus
Injures your attacker but does not affect your durability.
Armor
Elite
2
Execute
Damage buff when your target is at low HP.
Swords
Elite
7
Frozen
Can cause slowness to attacker when defending.
Armor
Elite
3
Paralyze
Gives lightning effect and a chance for slowness and slow swinging.
Swords
Elite
4
Poison
A chance of giving poison effect.
Weapon
Elite
3
Poisoned
Chance to give poison to your attacker.
Armor
Elite
4
Reforged
Protects weapons durability, items will be take longer to break.
Weapons
Elite
10
Snare
Chance to slow and fatigue enemies with projectiles.
Bows
Elite
4
Springs
Gives jump boost.
Boots
Elite
3
Stormcaller
Strikes lightning on attacking players.
Armor
Elite
4
Demonforged
Increases durability loss on your enemy''s armor.
Sword
Elite
4
Trap
Chance to give buffed slowness effect.
Sword
Elite
3
Undead Ruse
When hit you have a chance to spawn zombie hordes to distract and disorient your opponents.
Boots
Elite
10
Venom
A chance of dealing poison.
Bows
Elite
3
Voodoo
Gives a chance to deal weakness.
Armor
Elite
6
Wither
A chance to give the wither effect.
Armor
Elite
5
Smoke Bomb
When you are near death, you will spawn a smoke bomb to distract your enemies.
Helmet
Elite
8
Infernal
Explosive fire effect.
Bow
Elite
3
Pummel
Chance to slow nearby enemy players for a short period.
Axe
Elite
3
Shockwave
The chance to push back your attacker when your health is low.
Chestplate
Elite
5
Vampire
A chance to heal you for up to 3hp a few seconds after you strike.
Sword
Elite
3
Farcast
Chance to knockback melee attackers by a couple of blocks when they hit you. The lower your health, the higher the chance to proc.
Bow
Elite
5
Greatsword
Multiplies damage against players who are wielding a BOW at the time they are hit.
Sword
Elite
5
Hardened
Armor takes less durability damage.
Armor
Elite
3
Rocket Escape
Blast off into the air at low HP.
Boots
Elite
3
Trickster
When hit you have a chance to teleport directly behind your opponent and take them by surprise.
Armor
Elite
8
Hijack
Chance to convert summoned enemy Guardians into your own when they are shot with an arrow.
Bow
Elite
4
Pickpocket
Chance to steal in-game money whilst fighting.
Weapons
Ultimate
3
Distance
Chance to distance yourself from your enemies and gain regeneration.
Weapons
Ultimate
4
Reinforced
Take less damage when being hit from behind.
Armor
Ultimate
4
Cleave
Damages players within a radius that increases with the level of enchant.
Axes
Ultimate
7
Angelic
Heals health over time whenever damaged
Armor
Ultimate
5
Arrow Lifesteal
Chance to steal health from opponent.
Bows
Ultimate
5
Arrow Deflect
Prevents you from being damaged by enemy arrows more often than once every level x 400 milliseconds.
Armor
Ultimate
4
Arrow Break
Chance for arrows to bounce off and do no damage to you whenever you are wielding an axe with this enchantment on it.
Axe
Ultimate
6
Assassin
The closer you are to your enemy, the moredamage you deal (up to 1.25x). However, ifyou are more than 2 blocks away, you will deal LESS damage than normal.
Sword
Ultimate
5
Blessed
A chance of removing debuffs.
Axes
Ultimate
4
Corrupt
Damage with niche, this enchant deals damage over time.
Axe
Ultimate
4
Ragdoll
Whenever you take damage you are pushed far back.
Armor
Ultimate
4
Block
A chance to redirect an attack.
Sword
Ultimate
3
Detonate
Chance to break in 3x3 area.
Pickaxes
Ultimate
9
Dodge
Chance to dodge physical enemy attacks, increased chance if sneaking.
Armor
Ultimate
5
Enrage
Deal more damage on low HP.
Swords
Ultimate
3
Guardians
A chance to spawn iron golems to assist you and watch over you.
Armor
Ultimate
10
Ice Aspect
A chance of causing the slowness effect on your enemy.
Swords
Ultimate
3
Implants
Passively heals 1 health and restores 1 hunger every few seconds
Helmets
Ultimate
3
Obsidianshield
Gives permanent fire resistance.
Armor
Ultimate
1
Demonic
A chance to remove fire resistance from your enemy.
Armor
Ultimate
3
Piercing
Inflicts more damage.
Bows
Ultimate
5
Marksman
Increases damage dealt with bows.
Armor
Ultimate
4
Disappear
Chance to become invisible when low on health.
Armor
Ultimate
4
Disintegrate
Chance to deal double durability damage to all enemy armor with every attack.
Sword
Ultimate
4
Dominate
Chance to weaken enemy players on hit, causing them to deal less damage.
Sword
Ultimate
4
Arsonist
Chance to deal more damage whilst on fire
Sword
Ultimate
3
Ender Walker
Wither and Poison do not injur and have a chance to heal at high levels.
Boots
Ultimate
5
Eagle Eye
Chance to deal 1-4 durability damage to ALL armor pieces of enemy player.
Bow
Ultimate
5
Annihilate
Demolish your opponent's armour quicker!
Axe
Ultimate
6
Heavy
Decreases damage from enemy bows by 2% per level.
Armor
Ultimate
5
Hellfire
All arrows shot by you turn into explosive fireballs.
Bow
Ultimate
5
Longbow
Greatly increases damage dealt to enemy players that have a bow in their hands.
Bow
Ultimate
4
Tank
Decreases damage from enemy axes by 1.85% per level.
Armor
Ultimate
4
Unfocus
Chance to Unfocus target player, reducing their out going bow damage by 50% for up to 10 seconds.
Bow
Ultimate
5
Valor
Reduces incoming damage while wielding a sword by up to 22.5%.
Armor
Ultimate
5
Pacify
A chance to pacify your target, preventing them from building rage stacks for 1-3 seconds depending on level.
Bow
Ultimate
4
Metaphysical
A chance to be immune of Slowness. At max level, you will only be affected approx. 10% of the time.
Boots
Ultimate
4
Creeper Armor
Immune to explosive damage, at higher levels you take no knockback from them and they have a chance to heal you.
Armor
Ultimate
3
Spirits
Chance to spawn blazes that heal yourself and your allies in combat.
Armor
Ultimate
10
Bleed
Applies bleed stacks to enemies that decrease their movement speed.
Axe
Ultimate
6
Kill Aura
Chance to kill multiple monsters in a stack each death event.
Swords
Legendary
5
Lava Walker
Walk on Lava.
Boots
Legendary
1
Impale
Deal HUGE amounts of damage to your opponent causing Slowness V for some time
Bow
Legendary
4
Protection
Automatically heals and buffs all nearby faction allies.
Armor
Legendary
5
Torrent
Deal increased damage while in water.
Boots
Legendary
4
Judgement
Chance of dealing poison damage to your target or adding regeneration to yourself.
Armor
Legendary
5
Surprise
Chance to teleport behind your opponent and take them by surprise.
Armor
Legendary
4
Stun
Chance to slow opponent, make them feel weak, and remove slowness from you.
Weapon
Legendary
3
Unholy
Chance to give weakness and wither to your attacker.
Armor
Legendary
5
Quiver
Chance to fling your attackers into the air.
Boots
Legendary
6
Fat
Wearer receives increased damage negation as well as absorption at higher levels.
Chestplate
Legendary
6
Hex
Once a target is affected by Hex, a portion of all their outgoing damage is reflected back onto them.
Axes
Legendary
4
Barbarian
Inflicts more axe damage.
Axes
Legendary
4
Clarity
Immune to blindness.
Armor
Legendary
3
Deathbringer
Chance to deal double damage.
Armor
Legendary
3
Double Strike
A chance to strike twice.
Swords
Legendary
3
Drunk
Slowness and slow swinging with a chance to get strength.
Helmet
Legendary
4
Enlighted
Can heal hearts while taking damage.
Armor
Legendary
3
Gears
Added speed when equipped.
Boots
Legendary
3
Inquisitive
Increases EXP drops from mobs.
Swords
Legendary
4
Inversion
Damage dealt to you has a chance to be blocked and heal you for 1-5 HP.
Swords
Legendary
4
Lifesteal
A chance to regain health when attacking.
Swords
Legendary
5
Overload
Permanent increase in hearts.
Armor
Legendary
3
Rage
For every combo hit you land, you do 0.5 heart damage to your opponent Up to 5 max combo hits.
Weapon
Legendary
6
Silence
Chance to stop activation of your enemy's custom enchants.
Sword
Legendary
4
Armored
Decreases damage from enemy swords by 1.85% per level.
Armor
Legendary
4
Exterminator
Temporarily disables enemy ability to use Undead Ruse, Gaurdians, and Spirits.
Leggings
Legendary
3
Blacksmith
Chance to heal your most damaged piece of armor by 1-2 durability whenever you hit a player, but when it procs your attack will only deal 50% of the normal damage.
Axe
Legendary
5
Abiding
Tools with this enchant become unbreakable
Tools
Legendary
1
Devour
Multiplies damage dealt to players with active bleed stacks.
Axe
Legendary
4
Diminish
When this effect procs, the next attack dealt to you cannot deal more than the (total amount of damage / 2) you took from the previous attack.
Chestplate
Legendary
6
Disarmor
A slight chance of removing one piece of armor from your enemy when they are at low health.
Sword
Legendary
8
Death God
Attacks that bring your HP to (level 4) hearts or lower have a chance to heal you for (level 5) hearts instead.
Helmet
Legendary
3
Insanity
You swing your axe like a maniac. Multiplies damage against players who are wielding a SWORD at the time they are hit.
Axe
Legendary
8
Sniper
Headshots with projectile deal up to 3.5x damage.
Bow
Legendary
5
Destruction
Automatically damages and debuffs all nearby enemies.
Helmet
Legendary
5
Insanity
You swing your sword like an extreme maniac. Multiplies damage against players who are wielding a SWORD at the time they are hit. Requires Instanity VIII to apply.
Axes
Fabled
8
Mega Heavy
Decreases Damage from enemy bows by 10% plus an additional 2% per level. Requires Heavy V to apply.
Armor
Fabled
5
Bewitched Hex
Once a target is affected with Bewitched Hex, a portion of all their outgoing damage is reflected back onto them. Requires Hex IV to apply.
Axes
Fabled
4
Mighty Cleave
Deals up to 8 damage in up to a 4 block radius. Requires Cleave VII to apply.
Axes
Fabled
5
Mighty Cactus
Heroic Enchantment. Injures your attacker but does not affect your durability. Requires Cactus II to apply.
Armor
Fabled
2
Guided Rocket Escape
Blast off into the air and breifly gain flight for (level x 1s). Requires Rocket Escape III to apply.
Boots
Fabled
3
Soul Hardened
Up to 50% chance to block enemy soul trap, armor takes less durability damage. Requires Hardened III to apply.
Armor
Fabled
3
Polymorphic Metaphysical
A chance to be immune of Slowness. At max level, you will only be affected approx. 10% of the time. Requires Metaphysical IV to apply.
Boots
Fabled
4
Soulbound
A chance to keep item on death.
Weapons Tools
Fabled
3
Reinforced Tank
Decreases damage from enemy axes by 1.85% per level. Requires Tank IV to apply.
Armor
Fabled
4
Epidemic Carrier
When near death summons creepers and debuffs to avenge you. Requires Plague Carrier VIII to apply.
Leggings
Fabled
8
Godly Overload
Heroic Enchantment. A very large permanent increase in hearts. Requires Overload III enchant on item to apply.
Armor
Fabled
3
Reflective Block
Heroic Enchantment. A chance to greatly or completely negate incoming damage while blocking, and to reflect an incoming attack back on the attacker whether you are blocking or not. Requires Block III to apply.
Sword
Fabled
3
Master Inquisitive
Heroic Enchantment. Massively increases EXP drops from mobs. Requires Inquisitive IV enchant on item to apply.
Sword
Fabled
4
Planetary Deathbringer
Heroic Enchantment. An increased chance to deal 1.5x damage. Requires Deathbringer III enchant on item to apply.
Armor
Fabled
3
Divine Enlighted
Heroic Enchantment. High chance of healing lots of HP while taking damage. Requires Enlighted III enchant on item to apply.
Armor
Fabled
3
Lethal Sniper
Heroic Enchantment. Increased headshotchance and multiplied damage up to 4.5x. Requires Sniper V enchant on item to apply.
Bow
Fabled
5
Atomic Detonate
Heroic Enchantment. Summons up to a 7x7 explosion around any blocks you break. Requires Detonate IX enchant on item to apply.
Tools
Fabled
9
Titan Trap
Heroic Enchantment. A chance to give a longer lasting buffed slowness effect. Requires Trap III to apply.
Sword
Fabled
3
Bidirectional Teleportation
Heroic Enchantment. Chance to grapple an enemy towards you, or trap them for 1-2s.
Bows
Fabled
4
Master Blacksmith
Chance to heal your most damaged piece of armor by 2-3 durability whenever you hit a player, but when it procs your attack will deal between 75%-100% damage. Requires Blacksmith V enchantment on item to apply.
Axe
Fabled
5
Vengeful Diminish
Ensures that the next strike against you only deals 50% of the damage inflicted and any extra above that will be returned to the attacker. Requires Diminish VI enchant on item to apply.
Chestplate
Fabled
6
Alien Implants
Automatically heal 2x the HP of normal Implants at 2x the rate, and at max level all hunger loss is disabled. Requires Implants III.
Helmets
Fabled
3
Ethereal Dodge
Increased proc rate over normal Dodge, with a small chance to gain Speed V for a few seconds on successful dodge. Requires Dodge V.
Armor
Fabled
5
Paladin Armored
Negates 150% more enemy sword damage than normal Armored per level. A chance to be Blessed every time you are struck by an enemy sword. Requires Armored IV.
Armor
Fabled
4
Demonic Lifesteal
Heals much more HP at a greatly increased rate compared to normal Lifesteal. Requires Lifesteal V.
Swords
Fabled
5
Deep Bleed
Heroic Enchantment. A chance to affect foes with increased slowness and inflict more damage. Requires Bleed VI.
Axe
Fabled
6
Shadow Assassin
Heroic Enchantment. The closer you are to your enemy, the more damage you deal (up to 1.875x). However, if you are more than 2 blocks away, you will deal LESS damage than normal. Requires Assassin V.
Sword
Fabled
5
Rogue
Active soul enchant. Deal up to 2.0x damage if hitting your enemy from behind
Axes
Fabled
3
Sabotage
An active soul enchantment that gives a chance to block an enemy players Rocket Escape and Guided Rocket Escape from activating.
Swords
Fabled
5
Natures Wrath
Temporarily freeze all enemies in a massive area around you, pushing them back and dealing massive nature damage. 75 souls per use.
Armor
Fabled
4
Phoenix
An attack that would normally kill you will instead heal you to full HP. Can only be activated once every couple minutes. 500 souls per use.
Armor
Fabled
3
Teleblock
Active soul enchant. Your bow is enchanted with enderpearl blocking magic damaged players will be unable to use enderpearls for up to 20 seconds and will lose up to 15 enderpearls from their inventory.
Bows
Fabled
5
Soul Trap
Active soul enchant. Your axe is imbued with sealing magic, and has a chance to disable/negate all soul enchantments of your enemies on hit for (level x 4) seconds. 2 souls per second.
Weapon
Fabled
3
Immortal
Passive soul enchant. Prevents your armor from taking durability damage in exchange for souls. 5 souls per use.
Armor
Fabled
4
Divine Immolation
Active soul enchant. Your weapons are imbued with divine fire, turning all your physical attacks into Area of Effect spells and igniting divine fire upon all nearby enemies. 75 souls per use.
Sword
Fabled
4
Paradox
Passive soul enchantment. Heals all nearby allies in a massive area around you for a portion of all damage dealt to you.
Sword
Fabled
5
SoulGrind
Random chance to get a souls for killing mobs.
Swords
Fabled
3
Neutralize
Negate all enemy defensive enchantment's for on the damage event that neutralize activates for This effect can stack with silence
Swords
Fabled
5
Halloweenify
Replace your opponents helmet to a pumpkin for a short time.
Weapon
Fabled
5
Mark of the Beast
Once an enemy is afflicted with the mark all incoming damage is increased by 2x for up to 5 seconds
Armor
Fabled
6
Horrify
Chance to inflict enemies within a 32x32 radius with Horror.
Armor
Fabled
4
Chain Lifesteal
A chance to regain health from multiple enemies near you damaged target based on level
Chestplate
Fabled
5
Poltergeist
Immune to Nature's Wrath snare.
Boots
Fabled
3
Feign Death
Chance to fake death and vanish for up to 6 seconds or until you have damaged a player (levelx) times
Armor
Fabled
4
Soul Siphone
Proc'ing on outgoing damage events this enchant siphons souls and durability from enemies in large quantities!.
Armor
Fabled
4
Death Pact
Take less damage for every 10% of missing HP while also dealing slightly less damage (based on level)
Armor
Fabled
3
Web Walker
Depth Strider, but for Spider Webs.
Boots
Fabled
1
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